Projects
Using Games to Understand Tradeoffs in Designing Across Technology Domains
by B. Yan, J. Alstott and J. Luo (Singapore University of Technology and Design), 2016
Game Theory and Behavioral Experimentation in Engineering Design
by Z. Sha (Northwestern) and J. Panchal (Purdue), 2016
Organisational Life Assistant-How gaming logics can raise the Environmental Analysis module acceptance
by T. Pedro, F. Gaspar, P. Caetano (Instituto Universitario de Lisboa), 2016
Studying Design Fixation with a Computer Game
by M. Neroni, L.A. Vasconcelos, N. Crilly (Cambridge), 2016
Impressionist: Large-scale crowdsourcing of shape saliency knowledge
by Yao, H. and Ren, Y. (ASU), 2016
ecoRacer: Can Human Find Optimal Solutions Faster for An NP-Complete Problem?
by Ren, Y. (ASU), Bayrak, A. (UMICH), and Papalambros, P.Y. (UMICH), 2015